Item types listing broken down by binary pairs by AnyoneEB COLUMNS NL MT ST OP (null, main type, sub type, options) type 00 - 00 00 00 00 - franklin badge type 04 - 00 00 01 00 - teddy bears type 08 - 00 00 10 00 - broken item eqipable items weapon - options = [00] bash or [01] shoot type 16 - 00 01 00 00 - bash type 17 - 00 01 00 01 - shoot armor type 20 - 00 01 01 00 - body type 24 - 00 01 10 00 - arm type 28 - 00 01 11 00 - other food items - no options type 32 - 00 10 00 00 - eatten type 36 - 00 10 01 00 - drinks type 40 - 00 10 10 00 - condiment type 44 - 00 10 11 00 - food for all special (healing, battle, and plot) items healing - no options type 48 - 00 11 00 00 - hand-aid, protractor, ruler - healing items battle items - direction [00] = enemy [01] = party type 52 - 00 11 01 00 - battle offensive items type 53 - 00 11 01 01 - battle defensive items plot items - [00] = regular [10] = works only in specifc area [11] = works only when talking to right sprite (door, atm, person) type 56 - 00 11 10 00 - sound stone, meterornium type 58 - 00 11 10 10 - zom paper, hawk eye, bike - limited area type 59 - 00 11 10 11 - keys, ATM, plot items - used at someone type255 - 11 11 11 11 - Null (item #0)