This is a list (with images) of all the battle animations
in EarthBound, along with their coresponding hexadecimal ROM code values. These backgrounds values are shown as when used in the first background layer, and are list in the format hex (decimal). |
![]() 00 01 (0 1) |
![]() 01 01 (1 1) |
![]() 02 01 (2 1) |
![]() 03 01 (3 1) |
![]() 04 01 (4 1) |
![]() 05 01 (5 1) |
![]() 06 01 (6 1) |
![]() 07 01 (7 1) |
![]() 08 01 (8 1) |
![]() 09 01 (9 1) |
![]() 0A 01 (10 1) |
![]() 0B 01 (11 1) |
![]() 0C 01 (12 1) |
![]() 0D 01 (13 1) |
![]() 0E 01 (14 1) |
![]() 0F 01 (15 1) |
![]() 10 01 (16 1) |
![]() 11 01 (17 1) |
![]() 12 01 (18 1) |
![]() 13 01 (19 1) |
![]() 14 01 (20 1) |
![]() 15 01 (21 1) |
![]() 16 01 (22 1) |
![]() 17 01 (23 1) |
![]() 18 01 (24 1) |
![]() 19 01 (25 1) |
![]() 1A 01 (26 1) |
![]() 1B 01 (27 1) |
![]() 1C 01 (28 1) |
![]() 1D 01 (29 1) |
![]() 1E 01 (30 1) |
![]() 1F 01 (31 1) |
![]() 20 01 (32 1) |
![]() 21 01 (33 1) |
![]() 22 01 (34 1) |
![]() 23 01 (35 1) |
![]() 24 01 (36 1) |
![]() 25 01 (37 1) |
![]() 26 01 (38 1) |
![]() 27 01 (39 1) |
![]() 28 01 (40 1) |
![]() 29 01 (41 1) |
![]() 2A 01 (42 1) |
![]() 2B 01 (43 1) |
![]() 2C 01 (44 1) |
![]() 2D 01 (45 1) |
![]() 2E 01 (46 1) |
![]() 2F 01 (47 1) |
![]() 30 01 (48 1) |
![]() 31 01 (49 1) |
![]() 32 01 (50 1) |
![]() 33 01 (51 1) |
![]() 34 01 (52 1) |
![]() 35 01 (53 1) |
![]() 36 01 (54 1) |
![]() 37 01 (55 1) |
![]() 38 01 (56 1) |
![]() 39 01 (57 1) |
![]() 3A 01 (58 1) |
![]() 3B 01 (59 1) |
![]() 3C 01 (60 1) |
![]() 3D 01 (61 1) |
![]() 3E 01 (62 1) |
![]() 3F 01 (63 1) |
![]() 40 01 (64 1) |
![]() 41 01 (65 1) |
![]() 42 01 (66 1) |
![]() 43 01 (67 1) |
![]() 44 01 (68 1) |
![]() 45 01 (69 1) |
![]() 46 01 (70 1) |