Movement Number List Compiled by Zero X. Diamond ------------------- Erroneous movements followed by [E] Battle spawning movements followed by [B] Notes: Using battle animations on non-battle objects (people) causes VERY weird effects. By erroneous, I don't mean completely bad. I mean there is some bad effects to it. You have been warned. ------------------- 0) Messes with sprites... 1) Sprite is invisible, entering room/area makes you move much faster 2) Blocks doors and has odd effects [E] 3) Blocks doors [E] 4) Invisible, stationary 5) Flickers a few times, then vanishes (is still present in room) 6) Random walking 7) Stands still, faces right (when you talk to them, they stay facing the dir you spoke from) 8) Same as 7 9) Same as 8, only starts off facing down 10) Same as 8, only walking in place. 11) Same as 10 12) Same as 6 (jerkier?) 13) Same as 6 14) Same as 6 15) Same as 6 16) Same as 6 17) Same as 6 (slower?) 18) Same as 6 19) Stands still until it's on your screen, then runs towards you [B] 20) Moves towards you when you move [B] 21) Fidgets around a lot, then runs towards you when you get a bit closer [B] 22) Walks up at a snail's pace, then runs towards you when you get closer [B] 23) Zips quickly and randomly around the screen [B] 24) Ramblin' Evil Mushroom movement (requires a special still frame) [B] 25) Mr. Batty movement (also requires said frame) [B] 26) Warps around the screen [B] 27) Circles around, then follows you when it sees you [B] 28) Shakes violently, then runs at you FAST [B] 29) Moves around slowly and randomly, then comes after you [B] 30) Ego Orb (hard to explain, other than it ends by going fast) [B] 31) Moves quickly in a straight line [B] 32) Always runs away slowly [B] 33) Not there(?) [E] 34) Not there(?) and produces "touch Magic Butterfly" sound [E?] 35) Not there(?) 36) Blocks doors, makes screen shake like you've been hit [E] 37) Same as 6 38) Not there(?) 39) Not there(?) 40) Same as 8 41) Spins and makes phone ringing noise (probably used for the ringing phone) 42) Same as 10 (faster?) 43) Same as 6 44) Same as 8 45) Same as 10 46) Not there(?), makes you twitch like a madman [E] 47) Slowly heads for the door 48) Same as 47 until sprite hits the door, then it walks slowly to the exact spot you were standing when it touched the door (careful, I trapped myself with this once) 49) Walks unstoppably (through walls and such) to the bottom left 50) Go in circles around player's head (like Buzz Buzz) 51) Same as 50, though circles seem to be much tighter 52) Not there(?) 53) Results in "Ness! Can you hear a buzzing sound?" text and WILL spawn Buzz Buzz 54) Not there(?) 55) Same as 10 (much slower?) 56) Moonwalks (walks backwards) unstoppably (through walls and such) through the top right 57) Same as 49, only it waits for you to get a little closer and is much faster 58) Same as 57, only it seems to be a little slower and move a little more leftwards 59) Same as 57, only it seems to move almost completely left 60) Same as 59, only before the movement, you get the Liar X. Agerate "big haul" text 61) Same as 47, only the sprite goes slightly into the door, then goes forwards into the center. 62) Not there(?) 63) Does a bit of zig zagging to the left, through everything, then stops 64) Not there(?) 65) Displays bus text (going to Fourside via Threed) but makes you walk uncontrollably through walls and stuff if you say yes 66) Not there(?) 67) Walks unstoppably to the bottom right 68) Not there(?) 69) Same as 49 (slower?) 70) Same as 49 (so fast you'll probably barely get to see it) 71) Not there(?) 72) Not there(?) 73) Not there(?) 74) Not there(?) 75) Not there(?) 76) Same as 49 (slower? makes player watch it?) 77) Same as 49 (slower?) 78) Walks to the left uncontrollably for a short time, then vanishes 79) Same as 67 (slower?) 80) Same as 47 (slower?) 81) Walks quickly and unstoppably towards the top left 82) Same as 81 83) Same as 81 (slower?) 84) Same as 49 (slower?) 85) Not there(?) 86) Not there(?) 87) Same as 10 (slower?) 88) Same as 10, only after a while of talking it will follow you beneath you 89) Not there(?) 90) Not there(?)7 91) Curves in from the top right of the screen and walks up to you 92) Curves in from the bottom right of the screen and walks up to you 93) Not there(?) 94) Tunnel Ghost, walks up to you and says "Woo! Woooo! Woooooo! (Go back! Go back!)" and walks off leftwards 95) Same as 94 96) Same as 94, but it follows you around the room now 97) Same as 94, but after it's done, two ghosts appear and throw you through the tunnel from Threed to Fourside into Threed 98) Same as 94 99) Walks up to you from the upper left 100) Walks up to you from the lower left 101) Same as 67 (slower? closer to straight down?) 102) Same as 6 (faster foot shuffling?) 103) Same as 10 (slower?) 104) Same as 10 (slower?) 105) Same as 10 (slower?) 106) Same as 10 (slower?) 107) Same as 10 (slower?) 108) Same as 6 (slides around a bit?) 109) Same as 49 (slower?) 110) Not there(?) 111) Not there(?) 112) Not there(?) 113) Blocks doors, displays message, "Jeff? Where are you going in the middle of the night?," appears to freeze everything [E] 114) Same as 47, only quicker and stops in front of the door 115) Same as 46 [E] 116) Not there(?), makes a door shutting sound 117) Same as 116 118) Same as 116 119) Same as 116 120) Walks smoothly to the right a bit, then faces left 121) The exact oposite of 120 122) Not there(?) 123) Not there(?) 124) Not there(?) 125) Not there(?) 126) Not there(?) 127) Not there(?) 128) Not there(?) 129) Not there(?) 130) Not there(?) 131) Not there(?) 132) Facing up, when you approach it heads for the bottom left 133) Walks up to the door, then walks the other way, through walls and the sort 134) Same as 10, causes game to freeze when you get close [E] 135) Follows you with dawdled walking (Bubble Monkey) 136) Same as 49 (slower?) 137) Getting close makes you walk uncontrollably towards the bottom left corner 138) Same as 137 139) Same as 67 140) Not there(?) 141) More diagonal movements 142) More diagonal movements 143) More diagonal movements 144) More diagonal movements 145) Not there(?) 146) Floats up off the ground, lurches back, flies off forwards, fading to black 147) Diagonal up from lower right, move left 148) Same as 147 149) Same as 147 150) Diagonal up from lower left, move right 151) Same as 150 152) Same as 150 153) Not there(?) 154) Not there(?) 155) Flies left from doors 156) Flies right from doors 157) Not there(?) 158) Not there(?) 159) Same as 155 (faster?) 160) Same as 156 (faster?) 161) Walks through the screen at an obtuse angle 162) Rises off the ground, lurches forward and jets off backwards, fades to black 163) Not there(?), plays a radarey noise. 164) Walks fast to the left, then takes a sharp turn towards the bottom left corner 165) Sprite shoots forward from under you, then recoils back, then fade to black 166) Floats slowly down out of the air, fades to black 167) Floats slowly down out of the air 168) Blocks doors [E] 169) Not there(?) 170) Comes from the top right towards the lower left, then takes a sharp turn towards the bottom left of the map 171) Same as 164 172) Not there(?) 173) Not there(?) 174) Not there(?) 175) Not there(?) 176) Not there(?) 177) Same as 114 (slower?) 178) Same as 6 (slides around a bit?) 179) Heads for the door, then veers off and walks towards the bottom left 180) Not there(?) 181) Can get close to the character, but be careful, as you'll start endlessly walking towards the bottom left of the map 182) Not there(?) 183) Same as 49 (slower?) 184) Moonwalks towards the bottom left 185) Same as 67 (faster?) 186) Not there(?) 187) Same as 179 188) Not there(?) 189) Not there(?) 190) When you go near it, you veer off to the southwest and start walking towards the bottom left 191) Not there(?) 192) Same as 49 (slower?) 193) Starts out invisible, then when you get closer, appears and rushes towards the bottom left 194) Not there(?) 195) Not there(?) 196) Not there(?) 197) Not there(?) 198) Not there(?) 199) Not there(?) 200) Not there(?) 201) Same as 49 (faster?) 202) Not there(?) 203) Not there(?) 204) Not there(?) 205) Not there(?) 206) Not there(?) 207) Not there(?) 208) Not there(?) 209) Not there(?) 210) Not there(?), but walk around a bit to suddenly appear running next to the bus in the Dusty Dunes Desert. 211) Not there(?) 212) Same as 67 (faster?) 213) Not there(?) 214) Not there(?) 215) Not there(?) 216) Not there(?) 217) Not there(?) 218) Not there(?) 219) Not there(?) 220) Walk endlessly from near the player to the bottom left corner 221) Same as 8 222) Same as 81 223) Not there(?) 224) Not there(?) 225) Not there(?) 226) Not there(?) 227) Not there(?) 228) Walk through the top right of the screen unstoppably 229) Same as 228 230) Same as 228 231) Same as 228 232) Same as 228 233) Same as 114, only the player twitches [E] 234) Same as 233 (faster?) [E] 235) Same as 233 (faster?) [E] 236) Same as 233 (faster?) [E] 237) Same as 233 (faster?) [E] 238) Goes quickly out the top right corner, causes player to twitch [E] 239) Same as 114 240) Same as 10 (faster?) 241) Spins(?) and walks in a diagonal line towards the bottom left 242) Move in a diagonal line to the bottom left and stop 243) Same as 242 244) Walk right to left and stop 245) Same as 244 246) Move in an L shape 247) Moonwalk to the right and stop 248) Same as 247 249) Same as 10 (faster?) 250) Not there(?), makes some sort of tapping noise, freezes the game [E] 251) Not there(?) 252) Similar to 10, only initially it is facing up, and it's faster 253) Not there(?) 254) Goes up slowly, then down slowly (like floating) and then you can walk through it (only from the sides though, like a tree) 255) Same as 10 (faster?) ------------------- That seems to be the end of all rational movements. Find any inaccuracies? Find any information on the "Not there" sprites? Drop me a line at Zero_Diamond@hotmail.com and tell me what it is!