Movement List compiled by Tomato (tomato@starmen.net) I believe there may be more possible values other than those listed here. The following numbers are just enemy movements, probably. There are probably values that are used for regular people who you can talk to. I have no idea what those numbers may be, however. Red Antoid 20 Follow when you move New Age Retro Hippie 21 Gets excited when you approach Zombie Dog 22 Dept. Store Spook 23 Ramblin' Evil Mushroom 24 Sits down when not nearby (requires an extra frame of animation, so some enemies might goof up if you give them this...) Mr. Batty 25 Moves as soon as you see it, otherwise still (also requires an extra frame) Starman 26 Warps around Enraged Fire Plug 27 Circles around, follows when it sees you Crazed Sign 28 Jerks around, then moves quickly Bad Buffalo 29 Moves slowly, then speeds up, straight line Ego Orb 30 Mystical Record 31 Moves quickly, straight line when you move Magic Butterfly 32 Always runs, slowly