00,"Drop to next line"; 01,"UNKNOWN"; 02,"Signal end of block or string"; 03,"Wait with prompt, brief pause in battle"; 04 XX XX,"Toggle flag $XXXX on"; 05 XX XX,"Toggle flag $XXXX off"; 06 XX XX YY YY YY YY,"If flag $XXXX is set, jump to address $YYYYYYYY"; 07 XX XX,"Set binary flag with the status of flag $XXXX"; 08 XX XX XX XX,"Parse text at $XXXXXXXX and continue here"; !09 XX YY YY YY YY,"Multiple-entry pointer table (Jump to address)"; 0A XX XX XX XX,"Jump to text at address $XXXXXXXX"; 0B XX,"Set binary flag to true if number in memory = $XX"; 0C XX,"UNKNOWN"; 0D XX,"UNKNOWN"; 0E XX,"Input $XX into a memory bank"; 10 XX,"Pause for ~0.02 sec. * $XX"; 11,"Treats text displayed by [1C (07|0C) XX] as a menu"; 12,"Clear current line of text"; 13,"Wait without prompt"; 14,"Wait with prompt in battle"; 18 00,"Closes most recently used text window"; 18 01 XX,"Open window"; 18 02,"UNKNOWN"; 18 03 XX,"Change parsing focus to window $XX"; 18 04,"Close all windows"; 18 05 XX YY,"Display text $XX pixels over and $YY lines down"; 18 06,"Clear contents from current window"; 18 07 XX XX XX XX XX,"UNKNOWN"; 18 08 XX,"UNKNOWN"; 18 09 XX,"UNKNOWN"; 18 0A,"Open wallet window and display current cash on hand"; 18 0D XX XX,"UNKNOWN"; 19 02,"Load a text string into memory (end with [02])" 19 04,"UNKNOWN"; 19 05 XX YY YY,"Inflict ailment YY YY on character $XX"; 19 10 XX,"Return the character number of the person in party position $XX" 19 11 XX,"UNKNOWN"; 19 14,"UNKNOWN"; 19 16 XX YY,"UNKNOWN"; 19 18 XX,"UNKNOWN"; 19 19 00 00,"Sets number of used item into active use"; 19 1A XX,"UNKNOWN"; 19 1B XX,"UNKNOWN"; 19 1C XX YY,"UNKNOWN"; 19 1D XX YY,"UNKNOWN"; 19 1E,"UNKNOWN"; 19 1F,"UNKNOWN"; 19 20,"UNKNOWN"; 19 21 XX,"UNKNOWN"; 19 22 XX XX YY YY,"Store to memory the direction from character $XX to object $YY"; 19 23 XX XX YY YY,"Store to memory the direction from TPT entry $XX to object $YY"; 19 24 XX XX YY YY,"Store to memory the direction from generated sprite $XX to object $YY"; 19 25 XX,"UNKNOWN"; 19 26 XX,"UNKNOWN"; 19 27 XX,"UNKNOWN"; 19 28 XX,"UNKNOWN"; 1A 00,"UNKNOWN INCOMPLETE"; 1A 01,"UNKNOWN INCOMPLETE"; 1A 04,"UNKNOWN INCOMPLETE"; 1A 05,"UNKNOWN INCOMPLETE"; 1A 06 XX,"Displays shop window $XX"; 1A 07,"Related to Escargo Express stored goods window"; 1A 08,"UNKNOWN INCOMPLETE"; 1A 09,"UNKNOWN INCOMPLETE"; 1A 0A,"Open non-working phone window"; 1A 0B,"UNKNOWN"; 1B 00,"Process variable (?)"; 1B 01,"Process variable (?)"; 1B 02 XX XX XX XX,"If binary flag is set 0, jump to $XXXXXXXX"; 1B 03 XX XX XX XX,"If binary flag is set 1, jump to $XXXXXXXX"; 1B 04,"Process variable (?)"; 1B 05,"UNKNOWN"; 1B 06,"UNKNOWN"; 1C 00 XX,"Text and window background color effects"; 1C 01 XX,"Display statistical data value $XX"; 1C 02 XX,"Display character name $XX"; 1C 03 XX,"UNKNOWN"; 1C 04,"Open party HP/PP status windows"; 1C 05 XX,"Display item name $XX"; 1C 06 XX,"Display teleport destination name $XX"; 1C 07 XX,"Display $XX strings centered horizontally (see [19 02])"; 1C 08 XX,"Display text graphic $XX"; 1C 09 XX,"UNKNOWN"; 1C 0A XX XX XX XX,"Displays $XXXXXXXX in decimal"; 1C 0B XX XX XX XX,"Displays $XXXXXXXX in decimal as money"; 1C 0C XX,"Display $XX strings vertically (see [19 02])"; 1C 0D,"Display action user name"; 1C 0E,"Display action target name"; 1C 0F,"UNKNOWN"; 1C 11 XX,"UNKNOWN"; 1C 12 XX,"Print PSI name $XX"; 1C 13 XX YY,"UNKNOWN"; 1C 14 XX,"UNKNOWN"; 1C 15 XX,"UNKNOWN"; 1D 00 XX XX,"UNKNOWN"; 1D 01 XX YY,"Remove item $YY from character $XX's inventory"; 1D 02 XX,"UNKNOWN, relevant to item-type checks"; 1D 03 XX,"Set binary flag true if character $XX has free space in their inventory"; 1D 04 XX YY,"Sets binary flag true if char $XX does not have item $YY"; 1D 05 XX YY,"Sets binary flag true if char $XX has item $YY"; 1D 06 XX XX XX XX,"Add $XX dollars to ATM balance"; 1D 07 XX XX XX XX,"Remove $XX dollars from ATM balance"; 1D 08 XX XX,"Add $XX dollars to wallet balance"; 1D 09 XX XX,"Remove $XX dollars from wallet balance" 1D 0A XX,"UNKNOWN"; 1D 0B XX,"UNKNOWN"; 1D 0C XX XX,"UNKNOWN"; 1D 0D XX YY YY,"Set binary flag true if character $XX has ailment YY YY"; 1D 0E XX YY,"Add item $YY to character $XX's inventory"; 1D 0F XX XX,"UNKNOWN"; 1D 10 XX XX,"UNKNOWN"; 1D 11 XX XX,"UNKNOWN"; 1D 12 XX XX,"UNKNOWN"; 1D 13 XX XX,"UNKNOWN"; 1D 14 XX XX XX XX,"Sets binary flag true if the player currently holds $XX in the wallet"; 1D 15 XX XX,"UNKNOWN"; 1D 17 XX XX XX XX,"Sets binary flag true if the player currently holds $XX in the ATM"; 1D 18 XX,"UNKNOWN"; 1D 19 XX,"UNKNOWN"; 1D 20,"Check same user/target"; 1D 21 XX,"Generate random number from 0 to $XX"; 1D 22,"Set binary flag if current sector is Exit mouse-compatible"; 1D 23 XX,"UNKNOWN"; 1D 24 XX,"UNKNOWN"; 1E 00 XX YY,"Character $XX recovers HP by YY% of max"; 1E 01 XX YY,"Character $XX loses HP by YY% of max"; 1E 02 XX YY,"Character $XX recovers $YY HP"; 1E 03 XX YY,"Character $XX loses $YY HP"; 1E 04 XX YY,"Character $XX recovers PP by YY% of max"; 1E 05 XX YY,"Character $XX loses PP by YY% of max"; 1E 06 XX YY,"Character $XX recovers $YY PP"; 1E 07 XX YY,"Character $XX loses $YY PP"; 1E 08 XX YY,"Character $XX becomes level $YY"; 1E 09 XX YY YY YY,"Character $XX gains $YYYYYY EXP"; 1E 0A XX YY,"Boost IQ in character $XX by $YY"; 1E 0B XX YY,"Boost Guts in character $XX by $YY"; 1E 0C XX YY,"Boost Speed in character $XX by $YY"; 1E 0D XX YY,"Boost Vitality in character $XX by $YY"; 1E 0E XX YY,"Boost Luck in character $XX by $YY"; 1F 00 XX XX,"Play music track $XXXX"; 1F 01 XX,"UNKNOWN"; 1F 02 XX,"Play sound effect $XX"; 1F 03,"Return music setting to sector default"; 1F 04 XX,"Toggles sound for text printing (?)"; 1F 05,"UNKNOWN"; 1F 06,"UNKNOWN"; 1F 07 XX,"Apply audio effect $XX"; 1F 11 XX,"Add character $XX to party"; 1F 12 XX,"Remove character $XX from party"; 1F 13 XX YY,"Turn character $XX to direction $YY"; 1F 14 XX,"UNKNOWN"; 1F 15 XX XX YY YY ZZ,"Generate sprite $XXXX with movement pattern $YYYY using style $ZZ"; 1F 16 XX XX YY,"Turn TPT entry $XXXX to direction $YY"; 1F 17 XX XX YY YY ZZ,"Generate TPT entry $XXXX with movement pattern $YYYY using style $ZZ"; 1F 18 XX XX XX XX XX XX XX,"UNKNOWN"; 1F 19 XX XX XX XX XX XX XX,"UNKNOWN"; 1F 1A XX XX YY,"Generate sprite $YY near TPT entry $XXXX"; 1F 1B XX XX,"Delete 1F 1A sprite near TPT entry $XXXX"; 1F 1C XX YY,"Generate sprite $YY near character $XX"; 1F 1D XX,"Delete 1F 1C sprite near character $XX"; 1F 1E XX XX YY,"Make TPT entry $XXXX disappear via style $YY"; 1F 1F XX XX YY,"Delete 1F 15-generated sprite $XXXX via style $YY"; 1F 20 XX YY,"PSI Teleport to destination $XX using method $YY"; 1F 21 XX,"Teleport to 0x15EDAB teleport coordinate entry $XX"; 1F 23 XX XX,"Trigger battle with 0x10D74C enemy group entry $XXXX"; 1F 30,"Change to normal font"; 1F 31,"Change to Mr. Saturn font"; 1F 41 XX,"Call special event $XX"; 1F 50,"Disable controller input"; 1F 51,"Re-enable controller input"; 1F 52 XX,"Number selector with XX digits"; 1F 60 XX,"UNKNOWN"; 1F 61,"Simultaneously commences all prepared movements"; 1F 62 XX,"UNKNOWN"; 1F 63 XX XX XX XX,"Jump to $XXXXXXXX after the next screen refresh"; 1F 64,"Purge all NPCs from party"; 1F 65,"Purge first NPC from party"; 1F 66 XX YY ZZ ZZ ZZ ZZ,"Activate hotspot $XX with address $ZZZZZZZZ"; 1F 67 XX,"Deactivate hotspot $XX"; 1F 68,"Store current coordinates into memory"; 1F 69,"Teleport to coordinates stored by 1F 68"; 1F 71 XX YY,"Character $XX realizes special PSI $YY"; 1F 81 XX XX,"UNKNOWN"; 1F 83 XX XX,"UNKNOWN"; 1F 90,"UNKNOWN"; 1F A0,"TPT entry being spoken to/checked faces downwards"; 1F A1,"UNKNOWN"; 1F A2,"UNKNOWN"; 1F B0,"Save the game in the slot selected at the beginning"; !1F C0 XX YY YY YY YY,"Multiple-entry pointer table (Reference address)"; 1F D0 XX,"UNKNOWN"; 1F D1,"Returns a numeric value based on the proximity of a magic truffle TPT entry"; 1F D2 XX,"Summon photographer to location $XX"; 1F D3 XX,"Trigger timed event $XX from the 0x15F845 table"; 1F E1 XX YY ZZ,"Change map palette to that of tileset $XX, pallet $YY at speed $ZZ"; 1F E4 XX XX YY,"Change direction of 1F 15-generated sprite $XXXX to $YY"; 1F E5 XX,"UNKNOWN"; 1F E6 XX XX,"UNKNOWN"; 1F E7 XX XX,"UNKNOWN"; 1F E8 XX,"UNKNOWN"; 1F E9 XX XX,"UNKNOWN"; 1F EA XX XX,"UNKNOWN"; 1F EB XX YY,"Make character $XX disappear via style $YY"; 1F EC XX YY,"Make character $XX appear via style $YY"; 1F ED,"UNKNOWN"; 1F EE XX XX,"UNKNOWN"; 1F EF XX XX,"UNKNOWN"; 1F F0,"Activate bicycle"; 1F F1 XX XX YY YY,"Apply movement pattern $YYYY to TPT entry $XXXX"; 1F F2 XX XX YY YY,"Apply movement pattern $YYYY to sprite $XXXX"; 1F F3 XX XX YY,"Generate sprite $YY near sprite $XXXX"; 1F F4 XX XX,"Delete 1F F3 sprite near sprite $XXXX"; 15 AA,"Use compressed string $XX from bank 0"; 16 AA,"Use compressed string $XX from bank 1"; 17 AA,"Use compressed string $XX from bank 2";