0x040200 to 0x040D52 = Enemy movement effect data, and stuff. The table here seems to have an effect on Ness' sprite. An IPS patch revealing the effects of editing this data is available at: http://pkhack.moonside.net/downloads/wtf40200.ips ************************************************************ Images of the hack effects are viewable at: http://pkhack.moonside.net/images/wtf2.gif http://pkhack.moonside.net/images/wtf3.png http://pkhack.moonside.net/images/wtf5.png ************************************************************ I don't know quite what this is, but it has some neat trippy-sort-of effects. Enjoy, and play around with that data... I'd like to know how it works and what it does. :) - Michael_cayer (August 7, 2002) ************************************************************ 402DB seems to be important: 00 = A few sounds are heard, and the game locks up. 01 = ZSNES has an error on this. 02 = Works fine for a moment, then the graphics glitch horribly and you can't move. 03 = Images of Ness appear at doors for a second then vanish. 04 = Same as 11, but the sprite is Paula's and slides southward. 05 = Same as 03, but the characters blink back in. This has some random sprite change effects. 06 = Same as 03, but has some random sprite change effects. 07 = Same as 03. 08 = Same as 03. 09 = Same as 03, but the characters/garble shoot off the screen to the right. 0A = Same as A5, but the image glides a short distance and vanishes. Also has random sprite change effects. 0B = You can hear Meteor Fall, but nothing happens graphically. You can't move. 0C = Same as 03. 0D = ZSNES has an error on this. 0E = Same as 03. 0F = ZSNES has an error on this. 10 = ZSNES has an error on this. 11 = Ness appears at the door but never moves; you can move around, invisible! 12 = Same as 03. 13 = Some very dark blue stuff appears for a moment, and then vanishes. You can't move. 14 = Works fine for a moment, then a green flash occurs and everything goes black. You can't move. 15 = Same as 03, but has some random sprite change effects. 16 = Same as 03. 17 = Same as 11, but all the characters face northward (away from you). 18 = You can't move, and you slide around in varying directions. Freaky. 19 = Same as 03. 1A = ZSNES has an error on this. 1B = Same as 03. 1C = Same as 03. 1D = Plays a sound effect after Meteor Fall, and then does nothing. You can't move. 1E = ZSNES has an error on this. 1F = This acts like 11... but the characters move like the Runaway Five during one of their concerts (!). Not sure which one. There is no sound. 20 = This acts like 11... but the characters move like the Runaway Five in the Twoson concert! The palette changes are the same, but there is no sound. 21 = Same as 20, but it has the Fourside concert movements. 22 = Same as 03. 23 = Same as 03. 24 = You can't move, and you slide around in varying directions. Freaky. 25 = ZSNES has an error on this. 47 = Same as 03. 48 = Same as 11, but all the characters face eastward. 5E = Same as 03. 5F = Same as 03. 6E = Leaves behind sprites/garbage like 11, that walk around! Also causes random sprite change effects. 6F = ZSNES has an error on this. 70 = Same as 11, but all the characters face westward. 7A = Same as 03, and has some random sprite change effects. 7F = Weird palette stuff and a few sounds are heard. Do not use. 80 = Same as 03. 81 = Same as 03. 82 = Same as 03. 83 = Uhm... WTF? 84 = Same as 11, but the Ness image slides in an (apparently) random direction! 85 = Same as 11, but the Ness image faces north and slides southwest! 86 = Same as 03. 87 = Same as 03. 88 = ZSNES has an error on this. 89 = Same as 03. 8A = Same as 11, but the characters at the doors look around many times. 8B = Same as 03. 8C = Same as 11. 8D = Same as 03. 8E = Same as 11, but the characters look around... once. 8F = Same as 11, but the characters at the doors look around many times. 90 = Same as 03. 91 = Same as 11, but the Ness image slides southwest! 92 = Causes weird graphic and sound glitches. 93 = Same as 03. 94 = ZSNES kept playing sounds with this. DO NOT USE. 95 = Same as 11. 96 = ZSNES has an error on this. 97 = Uhm... WTF? 98 = Everytime you enter a door, the Camera Man sequence goes (with no visible camera guy)! Then it plays "Meteor Fall". 99 = Plays a sound effect after Meteor Fall, and then does nothing. You can't move. 9A = Another invisible w/Ness in doorways/staircases. 9B = Exit and enter Ness' house, and the music changes. 9C = Odd and undescribable. 9D = ? 9E = Shows a bubble of light around you that eventually shrinks away to nothing (think of the intro credits thing). 9F = A half-Electra/half-Paula sprite appears, the screen flares white then dies to blackness. You can still move blindly though. A0 = Normal. A1 = Ness appears but never moves; but you can move around, invisible! Hard to explain, you have to see it yourself. A2 = Ness is totally invisible. A3 = Doesn't leave an image by Ness' bed, but does at doors. A4 = Paula appears, flashes a few times and vanishes! A5 = Same as 11. A6 = Same as 03. A7 = You can't move, and no sprites are visible. A8 = Same as 03. A9 = Weird bugginess, do not use. AA = Same as 03. AB = Same as 11. AC = Same as 03, with weird random sprite changes. AD = Some battle sounds. You can't move in this. AE = Same as 03. AF = Same as 11, but the characters look around... once. B0 = Same as 03. B1 = Same as 03. B2 = Same as 03. B3 = Same as 03, but on some doors a character will appear and move a short distance. B4 = Same as 11. B5 = Same as 11, but all the characters face southward (toward you). B6 = Same as 11, but all the characters face northward (away from you). B7 = Same as 03. B8 = Same as 03. B9 = Same as 03. BA = Random sprite change effects. BB = Same as 03, but random garbage appears instead of your sprite. BC = Same as 11, but the characters run in place. This has stuff similar to BA. BD = Same as 11, but the characters/garble shoot off the screen to the right. BE = Brings up Tony's first text - "Jeff, where are you going in the middle of the night?" followed by a vastly long time where you can do nothing. Then Tony says the rest of his text and joins you. Twice. EVERY TIME you enter a door. Also causes some random sprite change effects. BF = Same as 11, but the characters at the doors look around many times. C0 = ZSNES has an error on this. C1 = Same as 03. C2 = Same as 03. C3 = Same as 03. C4 = Plays a sound effect after Meteor Fall, and then does nothing. You can't move. C5 = Same as 11. C6 = Same as 11, but all the characters face northward (away from you). C7 = Same as 11, but all the characters face northward (away from you). DO NOT USE. This is weird; after a moment the characters move like the Sky Runner and you are warped to a dark place. C8 = ZSNES has an error on this. C9 = Same as 03, but: DO NOT USE. This is weird; after a few moments you are warped to a dark place. CA = Same as 03. CB = Works like 11 for a while, then caused an error for me. Not sure if this is normal. CC = The palette goes NUTS, then an error occurs. CD = Same as 03. CE = Same as 11, but all the characters face southward (toward you). CF = Same as 03, but has random sprite change effects as well. D0 = Same as 11, but the Ness image slides due west. D1 = ZSNES has an error on this. D2 = Same as 11, but all the characters face eastward. D3 = ZSNES has an error on this. DD = Weird; DO NOT USE. DE = Weird; it's like 11, but Ness glides east and west like a ping-pong ball! DF = Whoa! This is like 11, but after every door is the flash and sound of the Magic Butterfly effect! Whether this recovers PP or not, I don't know. EF = Same as 03.